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The Role Of RNG In Competitive Tower Rush Mechanics

From Doomsday Wrestling Wiki


The presence of luck-based mechanics in a strategy game can be both a blessing and a massive frustration.


In the context of lane-pushing arena battlers, RNG is typically minimized compared to card games or auto-battlers.

Starting Hands and Card Rotation

Your starting hand is entirely random, which can immediately put you at a massive disadvantage against an aggressive opening.


By ensuring a healthy mix of low-cost cycle cards, they guarantee they will always have some form of defense.

Balance your average elixir cost.Don't panic if your starting hand is bad.Accept that sometimes you will lose to a lucky start.
Unit Targeting and Pathfinding

Sometimes a unit will retarget unexpectedly due to a micro-movement by another troop, completely ruining your defensive setup.


Relying on a unit's aggro range down to the exact pixel is risky because tiny bumps can alter their trajectory.

Battler CategoryRNG DependencyDrafting GamesLuck is the primary factor in individual matchesStandard Tower RushVery Low - Only the starting hand is randomized
Accepting Randomness

The most important skill regarding RNG is learning how to control your emotions when luck inevitably turns against you.


Focus on improving your timing and placement, and let the RNG sort itself out in the long run.